Inside MXL. A deep dive on how it works.
The Media Exchange Layer (MXL) is an open-source SDK, developed as part of the EBU’s Dynamic Media Facility reference architecture, that lets media functions exchange video, audio, and timed metadata in real time over shared memory — no packetization, no copies, no sender/receiver overhead. This talk pulls back the curtain on how MXL actually works. […]
















































